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Post by MikuMatt on Jan 28, 2018 9:44:27 GMT
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Post by ginnywoes on Jan 28, 2018 22:39:08 GMT
I'm not going to spoil it for anyone, but if you've seen any material about it (trailers etc.) then you'll know what the premise of the story is - that basically sold me on the whole thing. I love any game, JRPG or not, that carries a solid narrative or has a narrative focus.
Your goal is basically to restore a world that is slowly being lost in the stream of time. You collect memories and feelings of things that are dear to you, and use them to bring back the ones you love. I'm simplifying it a little here, but it's poignant in the best way. There's a bittersweet atmosphere that permeates the game - you're often faced with conflicting moral decisions/ watch them play out, and all this time you're dealing with extreme loss and at times, hopelessness. Even when you succeed, it's always at the cost of fighting and killing something. I think it does a great job of presenting these themes in a way that resonates. I can't wait to play more of it at the moment (sub-10 hours in at the time of writing this), but I can only see my enjoyment escalating from here.
I'm interested to see what people think of the characters so far? It seemed all a bit hammy at the start, but how is everyone finding their development?
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Post by MikuMatt on Jan 28, 2018 22:54:24 GMT
I'm not going to spoil it for anyone, but if you've seen any material about it (trailers etc.) then you'll know what the premise of the story is - that basically sold me on the whole thing. I love any game, JRPG or not, that carries a solid narrative or has a narrative focus. Your goal is basically to restore a world that is slowly being lost in the stream of time. You collect memories and feelings of things that are dear to you, and use them to bring back the ones you love. I'm simplifying it a little here, but it's poignant in the best way. There's a bittersweet atmosphere that permeates the game - you're often faced with conflicting moral decisions/ watch them play out, and all this time you're dealing with extreme loss and at times, hopelessness. Even when you succeed, it's always at the cost of fighting and killing something. I think it does a great job of presenting these themes in a way that resonates. I can't wait to play more of it at the moment (sub-10 hours in at the time of writing this), but I can only see my enjoyment escalating from here. I'm interested to see what people think of the characters so far? It seemed all a bit hammy at the start, but how is everyone finding their development? With the exception of Locke, I loved all the characters. There's not an equivalent to Setsuna from the previous game - a character I actually fall in love with, but unlike I Am Setsuna, the supporting cast are almost all original, interesting, and enjoying (again, except for that damn Locke. I feel that some people won't resonate so strongly with the characters because they're not voiced? It's a convenience that we've come to expect, and the voice actor's work has certianly got to the point that it enhances a character, so to have mute characters and text is something that will take a period of adjustment for people less familiar with retro RPGs, and for that time they might struggle to really connect with the characters. Then again, Lost Sphear isn't really made for them?
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Post by ginnywoes on Jan 28, 2018 23:19:50 GMT
I'm not going to spoil it for anyone, but if you've seen any material about it (trailers etc.) then you'll know what the premise of the story is - that basically sold me on the whole thing. I love any game, JRPG or not, that carries a solid narrative or has a narrative focus. Your goal is basically to restore a world that is slowly being lost in the stream of time. You collect memories and feelings of things that are dear to you, and use them to bring back the ones you love. I'm simplifying it a little here, but it's poignant in the best way. There's a bittersweet atmosphere that permeates the game - you're often faced with conflicting moral decisions/ watch them play out, and all this time you're dealing with extreme loss and at times, hopelessness. Even when you succeed, it's always at the cost of fighting and killing something. I think it does a great job of presenting these themes in a way that resonates. I can't wait to play more of it at the moment (sub-10 hours in at the time of writing this), but I can only see my enjoyment escalating from here. I'm interested to see what people think of the characters so far? It seemed all a bit hammy at the start, but how is everyone finding their development? With the exception of Locke, I loved all the characters. There's not an equivalent to Setsuna from the previous game - a character I actually fall in love with, but unlike I Am Setsuna, the supporting cast are almost all original, interesting, and enjoying (again, except for that damn Locke. I feel that some people won't resonate so strongly with the characters because they're not voiced? It's a convenience that we've come to expect, and the voice actor's work has certianly got to the point that it enhances a character, so to have mute characters and text is something that will take a period of adjustment for people less familiar with retro RPGs, and for that time they might struggle to really connect with the characters. Then again, Lost Sphear isn't really made for them? I actually think that Locke is a little endearing.... but it did take the better of those 10 hours to get that way. It's how he always sticks up for his friends and clearly wants the best for them/ to protect them despite his young age that I think is super admirable. Even if initially I did cringe every time he opened his little mouth. I do think that Setsuna was a brilliant character, but also I think part of the way that she shone through was because of how stripped back everything else about that world was. She was essentially the focal point of hope. I think Kanata would have evoked that same feeling if the world of Lost Sphear was "less", if that makes sense? Of course there's a terrible tragedy going on right now but the atmosphere doesn't feel as bleak as Setsuna's did and doesn't quite force you to fervently believe in what he can do. But like you said, for most people, it probably is the lack of voice acting that doesn't quite bridge the gap for them. For the rest of us though, it kinda is a shot of pure nostalgia. Even the exaggerated animations, which are great.
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